AI Insights · Timothy · April 2024
Top 5 Space Games on iOS in Italy: Q1 2024 Performance
In Q1 2024, the top 5 space games on iOS in Italy showed varied trends in weekly revenue, downloads, and active users. Detailed insights reveal significant performance metrics for each game.
Throughout the first quarter of 2024, the top 5 space games on the iOS platform in Italy exhibited diverse trends in weekly revenue, downloads, and active users. Here is a detailed look at their performance:
Honkai: Star Rail
COGNOSPHERE PTE. LTD.'s game experienced notable fluctuations in weekly revenue, starting at approximately $14.8K in early January and peaking at around $75.8K in the last week of March. Weekly downloads varied, with a high of about 2.4K in early February and a low of 727 in mid-March. Active users ranged from 18.7K to over 22.1K throughout the quarter, showing a general upward trend towards the end.
Star Trek Fleet Command
Scopely, Inc.'s title saw its weekly revenue peak at $8.6K in early February, with a low of $2.9K at the end of January. Downloads remained relatively low, peaking at 100 in the week of January 22. Active users were fairly stable, fluctuating between 242 and 390, with a slight increase towards the end of March.
Star Wars™: Galaxy of Heroes
Published by Electronic Arts, this game showed a significant increase in weekly revenue, reaching $7.4K at the end of February from a low of $3.1K in early January. Downloads remained steady, fluctuating between 143 and 396. Active users saw a peak of 11.3K in mid-February, ending the quarter with over 10.2K.
Build Master: Bridge Race
FUNLINKING PTE.LTD.'s game had a consistent revenue performance, peaking at $5.4K in early January and maintaining around $4.1K by the end of March. Downloads peaked at 8.7K in early January, with a notable increase to 7.1K in mid-February. Active users showed a peak of 13.6K at the start of the quarter, ending with over 8.3K.
Alien Invasion: RPG Idle Space
Crazy Labs' game saw its highest weekly revenue of approximately $5.1K in early January, dropping to $1.6K by mid-March. Downloads peaked at 4K in early January, gradually decreasing to 1.2K by the end of March. Active users remained relatively stable, peaking at 23.5K in mid-February and ending the quarter with around 19.5K.
These performance metrics, sourced from Sensor Tower, provide a comprehensive overview of the top space games on iOS in Italy for Q1 2024. For more detailed insights and trends, visit Sensor Tower.