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AI Insights · Timothy · April 2024

Top 5 Space Games on iOS in Italy: Q1 2024 Performance

In Q1 2024, the top 5 space games on iOS in Italy showed varied trends in weekly revenue, downloads, and active users. Detailed insights reveal significant performance metrics for each game.

Top 5 Space Games on iOS in Italy: Q1 2024 Performance

Throughout the first quarter of 2024, the top 5 space games on the iOS platform in Italy exhibited diverse trends in weekly revenue, downloads, and active users. Here is a detailed look at their performance:

Honkai: Star Rail

COGNOSPHERE PTE. LTD.'s game experienced notable fluctuations in weekly revenue, starting at approximately $14.8K in early January and peaking at around $75.8K in the last week of March. Weekly downloads varied, with a high of about 2.4K in early February and a low of 727 in mid-March. Active users ranged from 18.7K to over 22.1K throughout the quarter, showing a general upward trend towards the end.

Star Trek Fleet Command

Scopely, Inc.'s title saw its weekly revenue peak at $8.6K in early February, with a low of $2.9K at the end of January. Downloads remained relatively low, peaking at 100 in the week of January 22. Active users were fairly stable, fluctuating between 242 and 390, with a slight increase towards the end of March.

Star Wars™: Galaxy of Heroes

Published by Electronic Arts, this game showed a significant increase in weekly revenue, reaching $7.4K at the end of February from a low of $3.1K in early January. Downloads remained steady, fluctuating between 143 and 396. Active users saw a peak of 11.3K in mid-February, ending the quarter with over 10.2K.

Build Master: Bridge Race

FUNLINKING PTE.LTD.'s game had a consistent revenue performance, peaking at $5.4K in early January and maintaining around $4.1K by the end of March. Downloads peaked at 8.7K in early January, with a notable increase to 7.1K in mid-February. Active users showed a peak of 13.6K at the start of the quarter, ending with over 8.3K.

Alien Invasion: RPG Idle Space

Crazy Labs' game saw its highest weekly revenue of approximately $5.1K in early January, dropping to $1.6K by mid-March. Downloads peaked at 4K in early January, gradually decreasing to 1.2K by the end of March. Active users remained relatively stable, peaking at 23.5K in mid-February and ending the quarter with around 19.5K.

These performance metrics, sourced from Sensor Tower, provide a comprehensive overview of the top space games on iOS in Italy for Q1 2024. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024